Four pandas from SW China
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Games > Game Platforms > PC GamesDigital Games Market to Witness Comprehensive Growth by 2020
Posted by shahir in Games on December 27th Nike Air VaporMax Blancas Baratas , 2017
A video game is an electronic game that includes a video device for human interaction with the user interface of the game. PC monitor, mobile display and TV are used as a video device. The electronic systems used to play video games are known as platforms. Different platforms include PCs, consoles, TVs, mobile devices and others. Different types of games are available for different gaming platforms. The video games are available in two formats include digital and physical.
The physical format is the one in which the game is played with the use of physical disc. While digital format is the one in which the game is played after downloading and requires no physical disc to play. North America is the largest market for digital games, followed by Europe. Asia Pacific is expected to be the fastest growing market for digital games.
Request Report for TOC @ number of gamers, rising disposable income and technology innovation are some of the major driving force for digital games market. The number of active game players is increasing globally. According to a research done by an independent research firm in the 110 largest countries in the world, in 2013 around 18.75% of the population is active game players and 2.4 billion are internet users. In addition, China alone has 180 million active game players which are almost equivalent to the number of active game players in the Western Europe. Increasing disposable income in the developing countries such as India and China is expected to fuel the growth rate of digital games market. Increasing disposable income allows the customer to spend more money.
Request to Sample of Report @ to the National Bureau of Statistics China, annual per capita disposable income of urban households in China increased from USD 2,271.0 in 2008 to USD 3408.5 in 2012. The overall annual disposable income in India medium household income increased from USD 1,366.2 billion in 2010 to USD 1,587.6 billion in 2013.
Some of the major companies operating in the digital games market include Behavior Interactive, Activision Blizzard Inc., Asobo Studio, CCP hf, Changyou, Cryptic Studios, 4A Games, GameHouse, Electronic Arts Inc., Gamelion, Konami Corp., Microsoft Corp., Nexon, Rovio Entertainment Ltd., Ubisoft Entertainment SA, Warner Bros. Interactive Entertainment, The Lego Group and GungHo Entertainment.
LONDON, Sept. 28 (Xinhua) -- Researchers have made the pioneering breakthrough in developing photonic computer chips that imitate the way the brain's synapses operate, which could pave the way for a new age of computing, according to a study released on Thursday by the University of Oxford.
The team led by researchers from Oxford combined phase-change materials with specially designed integrated photonic circuits to deliver a biological-like synaptic response. Phase-change materials are commonly found in household items such re-writable optical discs.
The newly developed photonic synapses can operate at speeds a thousand times faster than those of the human brain, according to the study which has been published in the journal Science Advances.
Based on this research work, future machines may be able to work and think in a similar way to the human brain, while at the same time exploiting the speed and power efficiency of photonic systems, the team believes.
"The development of computers that work more like the human brain has been a holy grail of scientists for decades," said Prof. Harish Bhaskaran from Oxford, who led the team.
Via a network of neurons and synapses the brain can process and store vast amounts of information simultaneously, using only a few tens of watts of power, and conventional computers "cannot come close to this sort of performance," said Bhaskaran.
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